#include <iostream>

#include "Input.h"
#include "Frame.h";

Frame::Frame(char *filename) : Input (filename) {

	// the Input contructor will be called and we will use the suggested data container as our data container

	cout << "Frame::Frame(char *) Overloaded constructor\n";

	Data = get_suggested_container();
	Render = get_suggested_renderer();

}
Frame::Frame() {

	cout << "Frame::Frame Default Constructor" << endl;
	Data = NULL;
	Render = NULL;

}
Frame::~Frame() {
	
	cout << "Frame::~Frame Default Destructor" << endl;
}


